Ubiquitous games for learning (UbiqGames) : Weatherlings, a worked example

This paper provides a rationale for a class of mobile, casual, and educational games, which we call UbiqGames. The study is motivated by the desire to understand how students use educational games in light of additional distractions on their devices, and how game design can make those games appealin...

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Bibliographic Details
Main Authors: Klopfer, E., Sheldon, J., Perry, J., Chen, Vivian Hsueh-Hua
Other Authors: Wee Kim Wee School of Communication and Information
Format: Article
Language:English
Published: 2013
Online Access:https://hdl.handle.net/10356/106827
http://hdl.handle.net/10220/17713
http://dx.doi.org/10.1111/j.1365-2729.2011.00456.x
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Institution: Nanyang Technological University
Language: English
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