Shading-based surface detail recovery under general unknown illumination
Reconstructing the shape of a 3D object from multi-view images under unknown, general illumination is a fundamental problem in computer vision. High quality reconstruction is usually challenging especially when fine detail is needed and the albedo of the object is non-uniform. This paper introduces...
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Main Authors: | , , , , , |
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格式: | Article |
語言: | English |
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2020
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在線閱讀: | https://hdl.handle.net/10356/138217 |
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