Shading-based surface detail recovery under general unknown illumination

Reconstructing the shape of a 3D object from multi-view images under unknown, general illumination is a fundamental problem in computer vision. High quality reconstruction is usually challenging especially when fine detail is needed and the albedo of the object is non-uniform. This paper introduces...

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Main Authors: Xu, Di, Duan, Qi, Zheng, Jianmin, Zhang, Juyong, Cai, Jianfei, Cham, Tat-Jen
其他作者: School of Computer Science and Engineering
格式: Article
語言:English
出版: 2020
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在線閱讀:https://hdl.handle.net/10356/138217
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