An interactive control architecture for interpersonal coordination in mirror game

In this work, an interactive control architecture based on velocity segments is developed to generate the human-like trajectories in the mirror game, a simple yet effective paradigm for studying interpersonal coordination, and the existence of velocity segments possessing a prescribed signature is t...

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Main Authors: Zhai, Chao, Chen, Michael Z. Q., Alderisio, Francesco, Yu. Uteshev, Alexei, Di Bernardo, Mario
Other Authors: School of Electrical and Electronic Engineering
Format: Article
Language:English
Published: 2020
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Online Access:https://hdl.handle.net/10356/140329
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-140329
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spelling sg-ntu-dr.10356-1403292020-05-28T03:32:32Z An interactive control architecture for interpersonal coordination in mirror game Zhai, Chao Chen, Michael Z. Q. Alderisio, Francesco Yu. Uteshev, Alexei Di Bernardo, Mario School of Electrical and Electronic Engineering Institute of Catastrophe Risk Management (ICRM) Engineering::Electrical and electronic engineering Control Architecture PD Control In this work, an interactive control architecture based on velocity segments is developed to generate the human-like trajectories in the mirror game, a simple yet effective paradigm for studying interpersonal coordination, and the existence of velocity segments possessing a prescribed signature is theoretically guaranteed. Then an online control algorithm for the architecture is proposed to produce joint improvised motion with a human player or another virtual player while exhibiting some desired kinematic characteristics. Finally, the transition from solo motions to joint improvised motions is illuminated, and the proposed control architecture is validated by matching the experimental data. 2020-05-28T03:32:31Z 2020-05-28T03:32:31Z 2018 Journal Article Zhai, C., Chen, M. Z. Q., Alderisio, F., Yu. Uteshev, A., & Di Bernardo, M. (2018). An interactive control architecture for interpersonal coordination in mirror game. Control Engineering Practice, 80, 36-48. doi:10.1016/j.conengprac.2018.08.012 0967-0661 https://hdl.handle.net/10356/140329 10.1016/j.conengprac.2018.08.012 2-s2.0-85052211969 80 36 48 en Control Engineering Practice © 2018 Elsevier Ltd. All rights reserved.
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic Engineering::Electrical and electronic engineering
Control Architecture
PD Control
spellingShingle Engineering::Electrical and electronic engineering
Control Architecture
PD Control
Zhai, Chao
Chen, Michael Z. Q.
Alderisio, Francesco
Yu. Uteshev, Alexei
Di Bernardo, Mario
An interactive control architecture for interpersonal coordination in mirror game
description In this work, an interactive control architecture based on velocity segments is developed to generate the human-like trajectories in the mirror game, a simple yet effective paradigm for studying interpersonal coordination, and the existence of velocity segments possessing a prescribed signature is theoretically guaranteed. Then an online control algorithm for the architecture is proposed to produce joint improvised motion with a human player or another virtual player while exhibiting some desired kinematic characteristics. Finally, the transition from solo motions to joint improvised motions is illuminated, and the proposed control architecture is validated by matching the experimental data.
author2 School of Electrical and Electronic Engineering
author_facet School of Electrical and Electronic Engineering
Zhai, Chao
Chen, Michael Z. Q.
Alderisio, Francesco
Yu. Uteshev, Alexei
Di Bernardo, Mario
format Article
author Zhai, Chao
Chen, Michael Z. Q.
Alderisio, Francesco
Yu. Uteshev, Alexei
Di Bernardo, Mario
author_sort Zhai, Chao
title An interactive control architecture for interpersonal coordination in mirror game
title_short An interactive control architecture for interpersonal coordination in mirror game
title_full An interactive control architecture for interpersonal coordination in mirror game
title_fullStr An interactive control architecture for interpersonal coordination in mirror game
title_full_unstemmed An interactive control architecture for interpersonal coordination in mirror game
title_sort interactive control architecture for interpersonal coordination in mirror game
publishDate 2020
url https://hdl.handle.net/10356/140329
_version_ 1681059350284599296