Interactive film (C)
In the rapidly evolving world of today where technology is constantly changing, it also means more possibilities beyond the conventional video screening for cinemas and their audiences. The main objective of this project is to have video storytelling produced in a more engaging way, by getting the a...
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Format: | Final Year Project |
Language: | English |
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Nanyang Technological University
2020
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Online Access: | https://hdl.handle.net/10356/140465 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | In the rapidly evolving world of today where technology is constantly changing, it also means more possibilities beyond the conventional video screening for cinemas and their audiences. The main objective of this project is to have video storytelling produced in a more engaging way, by getting the audience to be involved in the development of the story itself, in particular the decision making of the protagonist. Furthermore, instead of having the storytelling in a 2D format, this project will have 3D interactions involved, done through the use of Unity3D to program the different interactions and paths, like how video games are made, but with the inclusion of a time-based media. |
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