Design and development of visual experience platform
It is usual to feel unsure and uncomfortable when entering a new environment. This is commonly experienced by students who are about to begin their life in a new school. Though orientation camps take place, students may not even know how to find the meeting point. Travel applications that the school...
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Nanyang Technological University
2020
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sg-ntu-dr.10356-1405512023-07-07T18:47:22Z Design and development of visual experience platform Nur Sabrina Muhamad Jaya Wong Liang Jie School of Electrical and Electronic Engineering liangjie.wong@ntu.edu.sg Engineering::Electrical and electronic engineering It is usual to feel unsure and uncomfortable when entering a new environment. This is commonly experienced by students who are about to begin their life in a new school. Though orientation camps take place, students may not even know how to find the meeting point. Travel applications that the school provides are limited be- cause it fails to adequately guide these new students around school with ease. With the constant changes and enhancements of technology, society has continually expect more engaging yet valuable content. People are always searching for different forms of media or games to keep them amused. With the development and rise of virtual and augmented reality, more individuals are now keen to engaged and interact themselves with such simulations. In this paper, I will examine the various kinds of 360-degree cameras and use one to create 360-degree virtual videos that will guide users from one place to another. These videos are created and published on a visual experience platform as part of a project to help new students of Nanyang Technological University (NTU) navigate around school more easily.
Bachelor of Engineering (Information Engineering and Media) 2020-05-30T11:46:19Z 2020-05-30T11:46:19Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/140551 en A3222-191 application/pdf Nanyang Technological University |
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Engineering::Electrical and electronic engineering Nur Sabrina Muhamad Jaya Design and development of visual experience platform |
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It is usual to feel unsure and uncomfortable when entering a new environment. This is commonly experienced by students who are about to begin their life in a new school. Though orientation camps take place, students may not even know how to find the meeting point. Travel applications that the school provides are limited be- cause it fails to adequately guide these new students around school with ease.
With the constant changes and enhancements of technology, society has continually expect more engaging yet valuable content. People are always searching for different forms of media or games to keep them amused. With the development and rise of virtual and augmented reality, more individuals are now keen to engaged and interact themselves with such simulations.
In this paper, I will examine the various kinds of 360-degree cameras and use one to create 360-degree virtual videos that will guide users from one place to another. These videos are created and published on a visual experience platform as part of a project to help new students of Nanyang Technological University (NTU) navigate around school more easily.
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author2 |
Wong Liang Jie |
author_facet |
Wong Liang Jie Nur Sabrina Muhamad Jaya |
format |
Final Year Project |
author |
Nur Sabrina Muhamad Jaya |
author_sort |
Nur Sabrina Muhamad Jaya |
title |
Design and development of visual experience platform |
title_short |
Design and development of visual experience platform |
title_full |
Design and development of visual experience platform |
title_fullStr |
Design and development of visual experience platform |
title_full_unstemmed |
Design and development of visual experience platform |
title_sort |
design and development of visual experience platform |
publisher |
Nanyang Technological University |
publishDate |
2020 |
url |
https://hdl.handle.net/10356/140551 |
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1772825299068649472 |