FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer
Detecting interference between two or more 3D models plays a critical role in computer animation and virtual reality. Typical approaches are bounding volume hierarchies and spatial partitioning trees, which are mainly carried out on CPUs. The conventional approaches, due to their hierarchical struct...
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sg-ntu-dr.10356-1406042020-06-01T01:46:19Z FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer Chen, Shuangmin Liu, Bangquan Liu, Taijun Yu, Xiaokang Xin, Shiqing He, Ying Tu, Changhe School of Computer Science and Engineering Engineering::Computer science and engineering Algorithm 1D Buffer Detecting interference between two or more 3D models plays a critical role in computer animation and virtual reality. Typical approaches are bounding volume hierarchies and spatial partitioning trees, which are mainly carried out on CPUs. The conventional approaches, due to their hierarchical structure, cannot be fully parallelized. In this paper, we propose a highly parallel method, based on geometry images, for detecting interference in real time. Our method is inspired by two important observations - one is that interference between two 3D models can be converted into finding common colors contained in the couple of resulting geometry images, and the other is that the RGB space can be mapped onto a 1D buffer. Our algorithm, called FoldedGI, is parameter free, memory efficient and outperforms the state-of-the-art in terms of speed. We demonstrate its efficacy in dynamic interference detection, penetration depth computation and boolean operations between 3D objects. 2020-06-01T01:46:19Z 2020-06-01T01:46:19Z 2018 Journal Article Chen, S., Liu, B., Liu, T., Yu, X., Xin, S., He, Y., & Tu, C. (2018). FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer. Graphical Models, 100, 26-32. doi:10.1016/j.gmod.2018.05.002 1524-0703 https://hdl.handle.net/10356/140604 10.1016/j.gmod.2018.05.002 2-s2.0-85053853662 100 26 32 en Graphical Models © 2018 Elsevier Inc. All rights reserved. |
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Engineering::Computer science and engineering Algorithm 1D Buffer Chen, Shuangmin Liu, Bangquan Liu, Taijun Yu, Xiaokang Xin, Shiqing He, Ying Tu, Changhe FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer |
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Detecting interference between two or more 3D models plays a critical role in computer animation and virtual reality. Typical approaches are bounding volume hierarchies and spatial partitioning trees, which are mainly carried out on CPUs. The conventional approaches, due to their hierarchical structure, cannot be fully parallelized. In this paper, we propose a highly parallel method, based on geometry images, for detecting interference in real time. Our method is inspired by two important observations - one is that interference between two 3D models can be converted into finding common colors contained in the couple of resulting geometry images, and the other is that the RGB space can be mapped onto a 1D buffer. Our algorithm, called FoldedGI, is parameter free, memory efficient and outperforms the state-of-the-art in terms of speed. We demonstrate its efficacy in dynamic interference detection, penetration depth computation and boolean operations between 3D objects. |
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School of Computer Science and Engineering |
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School of Computer Science and Engineering Chen, Shuangmin Liu, Bangquan Liu, Taijun Yu, Xiaokang Xin, Shiqing He, Ying Tu, Changhe |
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Article |
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Chen, Shuangmin Liu, Bangquan Liu, Taijun Yu, Xiaokang Xin, Shiqing He, Ying Tu, Changhe |
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Chen, Shuangmin |
title |
FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer |
title_short |
FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer |
title_full |
FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer |
title_fullStr |
FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer |
title_full_unstemmed |
FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer |
title_sort |
foldedgi : a highly parallel algorithm for interference detection by folding a geometry image into a 1d buffer |
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2020 |
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https://hdl.handle.net/10356/140604 |
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1681058192424960000 |