FoldedGI : a highly parallel algorithm for interference detection by folding a geometry image into a 1D buffer

Detecting interference between two or more 3D models plays a critical role in computer animation and virtual reality. Typical approaches are bounding volume hierarchies and spatial partitioning trees, which are mainly carried out on CPUs. The conventional approaches, due to their hierarchical struct...

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Bibliographic Details
Main Authors: Chen, Shuangmin, Liu, Bangquan, Liu, Taijun, Yu, Xiaokang, Xin, Shiqing, He, Ying, Tu, Changhe
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2020
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Online Access:https://hdl.handle.net/10356/140604
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Institution: Nanyang Technological University
Language: English

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