An intersection algorithm for disk B-spline curves

In this paper, we propose a method for finding all 2D intersection regions between disk B-spline curves (DBSCs), which is very crucial for DBSC's wide applications such as computer calligraphy, computer 2D animations, and non-photorealistic rendering. As a DBSC represents a region on a plane, t...

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Main Authors: Ao, Xuefeng, Fu, Qian, Wu, Zhongke, Wang, Xingce, Zhou, Mingquan, Chen, Quan, Seah, Hock Soon
其他作者: School of Computer Science and Engineering
格式: Article
語言:English
出版: 2020
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在線閱讀:https://hdl.handle.net/10356/141397
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機構: Nanyang Technological University
語言: English

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