Geometric model for computer graphics : Disk and Ball B-Spline
Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS).
Saved in:
Main Authors: | , , |
---|---|
其他作者: | |
格式: | Research Report |
出版: |
2008
|
主題: | |
在線閱讀: | http://hdl.handle.net/10356/2282 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | Nanyang Technological University |