Geometric model for computer graphics : Disk and Ball B-Spline
Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS).
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2008
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sg-ntu-dr.10356-22822023-03-03T20:22:18Z Geometric model for computer graphics : Disk and Ball B-Spline Seah, Hock Soon. Tian, Feng. Wu, Zhongke. School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS). 2008-09-17T08:04:30Z 2008-09-17T08:04:30Z 2006 2006 Research Report http://hdl.handle.net/10356/2282 Nanyang Technological University application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling Seah, Hock Soon. Tian, Feng. Wu, Zhongke. Geometric model for computer graphics : Disk and Ball B-Spline |
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Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS). |
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School of Computer Engineering |
author_facet |
School of Computer Engineering Seah, Hock Soon. Tian, Feng. Wu, Zhongke. |
format |
Research Report |
author |
Seah, Hock Soon. Tian, Feng. Wu, Zhongke. |
author_sort |
Seah, Hock Soon. |
title |
Geometric model for computer graphics : Disk and Ball B-Spline |
title_short |
Geometric model for computer graphics : Disk and Ball B-Spline |
title_full |
Geometric model for computer graphics : Disk and Ball B-Spline |
title_fullStr |
Geometric model for computer graphics : Disk and Ball B-Spline |
title_full_unstemmed |
Geometric model for computer graphics : Disk and Ball B-Spline |
title_sort |
geometric model for computer graphics : disk and ball b-spline |
publishDate |
2008 |
url |
http://hdl.handle.net/10356/2282 |
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1759857165040877568 |