Geometric model for computer graphics : Disk and Ball B-Spline

Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS).

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Bibliographic Details
Main Authors: Seah, Hock Soon., Tian, Feng., Wu, Zhongke.
Other Authors: School of Computer Engineering
Format: Research Report
Published: 2008
Subjects:
Online Access:http://hdl.handle.net/10356/2282
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Institution: Nanyang Technological University
id sg-ntu-dr.10356-2282
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spelling sg-ntu-dr.10356-22822023-03-03T20:22:18Z Geometric model for computer graphics : Disk and Ball B-Spline Seah, Hock Soon. Tian, Feng. Wu, Zhongke. School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS). 2008-09-17T08:04:30Z 2008-09-17T08:04:30Z 2006 2006 Research Report http://hdl.handle.net/10356/2282 Nanyang Technological University application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
Seah, Hock Soon.
Tian, Feng.
Wu, Zhongke.
Geometric model for computer graphics : Disk and Ball B-Spline
description Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS).
author2 School of Computer Engineering
author_facet School of Computer Engineering
Seah, Hock Soon.
Tian, Feng.
Wu, Zhongke.
format Research Report
author Seah, Hock Soon.
Tian, Feng.
Wu, Zhongke.
author_sort Seah, Hock Soon.
title Geometric model for computer graphics : Disk and Ball B-Spline
title_short Geometric model for computer graphics : Disk and Ball B-Spline
title_full Geometric model for computer graphics : Disk and Ball B-Spline
title_fullStr Geometric model for computer graphics : Disk and Ball B-Spline
title_full_unstemmed Geometric model for computer graphics : Disk and Ball B-Spline
title_sort geometric model for computer graphics : disk and ball b-spline
publishDate 2008
url http://hdl.handle.net/10356/2282
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