Geometric model for computer graphics : Disk and Ball B-Spline
Technology plays an important role in creation of arts, animation and game. The geometric model proposed here is a novel and advanced modeling and animation technology based on Disk and Ball B-Spline (DBBS).
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Main Authors: | Seah, Hock Soon., Tian, Feng., Wu, Zhongke. |
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Other Authors: | School of Computer Engineering |
Format: | Research Report |
Published: |
2008
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/2282 |
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Institution: | Nanyang Technological University |
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