Positioning video game localisation as an elective course : a double case study of Persona 5 and Minion Rush

Today, video games have grown to be a global entertainment industry and this could be credited to the presence of the game translators, who put in their efforts in transferring languages and make games, irrespective of their origins, accessible to the players in their own language and cultural conte...

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Bibliographic Details
Main Author: Neo, Esther Wan Xin
Other Authors: Arista Kuo
Format: Thesis-Master by Coursework
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/142694
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Institution: Nanyang Technological University
Language: English
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