The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction
In this paper, we outline how we have embraced the unique aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a virtual heritage application. Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in...
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Main Authors: | , , |
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Format: | Conference or Workshop Item |
Language: | English |
Published: |
2020
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/145553 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | In this paper, we outline how we have embraced the unique
aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a
virtual heritage application.
Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in the context of virtual heritage applications. Although even inexperienced users
can achieve impressive results, flawed reconstructions still
occur when, for example insufficient data is being provided.
Also, the capture of non-static objects, such as plants, presents manifold challenges. Usually, one would discard such
imperfect reconstruction, but arguably such glitches embody
a certain aesthetic, by telling a different story. |
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