The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction

In this paper, we outline how we have embraced the unique aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a virtual heritage application. Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in...

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Bibliographic Details
Main Authors: Seide, Benjamin, Williams, Ross, Reinhuber, Elke
Other Authors: School of Art, Design and Media
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:https://hdl.handle.net/10356/145553
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Institution: Nanyang Technological University
Language: English
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Summary:In this paper, we outline how we have embraced the unique aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a virtual heritage application. Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in the context of virtual heritage applications. Although even inexperienced users can achieve impressive results, flawed reconstructions still occur when, for example insufficient data is being provided. Also, the capture of non-static objects, such as plants, presents manifold challenges. Usually, one would discard such imperfect reconstruction, but arguably such glitches embody a certain aesthetic, by telling a different story.