The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction
In this paper, we outline how we have embraced the unique aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a virtual heritage application. Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in...
Saved in:
Main Authors: | , , |
---|---|
Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2020
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/145553 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-145553 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-1455532023-03-11T19:46:08Z The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction Seide, Benjamin Williams, Ross Reinhuber, Elke School of Art, Design and Media 25th International Symposium on Electronic Art (ISEA2019) Visual arts and music::Visual arts Virtual Heritage Media Art In this paper, we outline how we have embraced the unique aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a virtual heritage application. Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in the context of virtual heritage applications. Although even inexperienced users can achieve impressive results, flawed reconstructions still occur when, for example insufficient data is being provided. Also, the capture of non-static objects, such as plants, presents manifold challenges. Usually, one would discard such imperfect reconstruction, but arguably such glitches embody a certain aesthetic, by telling a different story. Ministry of Education (MOE) Nanyang Technological University Published version This research has been made possible through the kind support of an MOE grant in Singapore and ADM, School of Art, Design and Media, NTU Singapore. We also express our gratitude to HfG and ZKM Centre for Art and Media in Karlsruhe for the opportunity to present the work in progress 2020-12-28T06:45:15Z 2020-12-28T06:45:15Z 2019 Conference Paper Seide, B., Williams, R., & Reinhuber, E. (2019). The Gone Garden VR experience – an impressionistic representation as virtual heritage reconstruction. Proceedings of the 25th International Symposium on Electronic Art (ISEA2019), 291-296. https://hdl.handle.net/10356/145553 291 296 en © 2019 all rights reserved by the individual authors, Art Center Nabi, Korea Advanced Institute of Science and Technology, Chung-Ang University, and ISEA International. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
Visual arts and music::Visual arts Virtual Heritage Media Art |
spellingShingle |
Visual arts and music::Visual arts Virtual Heritage Media Art Seide, Benjamin Williams, Ross Reinhuber, Elke The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction |
description |
In this paper, we outline how we have embraced the unique
aesthetics of purposefully flawed photogrammetry and ambisonic sound to provide an impressionistic experience for a
virtual heritage application.
Over the last decade, photogrammetry has become particularly useful for 3D reconstruction in the context of virtual heritage applications. Although even inexperienced users
can achieve impressive results, flawed reconstructions still
occur when, for example insufficient data is being provided.
Also, the capture of non-static objects, such as plants, presents manifold challenges. Usually, one would discard such
imperfect reconstruction, but arguably such glitches embody
a certain aesthetic, by telling a different story. |
author2 |
School of Art, Design and Media |
author_facet |
School of Art, Design and Media Seide, Benjamin Williams, Ross Reinhuber, Elke |
format |
Conference or Workshop Item |
author |
Seide, Benjamin Williams, Ross Reinhuber, Elke |
author_sort |
Seide, Benjamin |
title |
The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction |
title_short |
The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction |
title_full |
The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction |
title_fullStr |
The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction |
title_full_unstemmed |
The Gone Garden VR experience - an impressionistic representation as virtual heritage reconstruction |
title_sort |
gone garden vr experience - an impressionistic representation as virtual heritage reconstruction |
publishDate |
2020 |
url |
https://hdl.handle.net/10356/145553 |
_version_ |
1761781141569798144 |