Mapping activity theory to a design thinking model (ATDT) : a framework to propagate a culture of creative trust
Throughout the world, incidents of hate crime are exponentially increasing and as a result, international media is permeated with accounts of social division and disconnect. It would therefore, be astute to advocate for the need to develop new, positive social connections and thus provide alterna...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2021
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/146386 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Summary: | Throughout the world, incidents of hate crime are exponentially increasing and as a result,
international media is permeated with accounts of social division and disconnect. It would
therefore, be astute to advocate for the need to develop new, positive social connections and
thus provide alternatives to this sustained and documented discord. Accordingly, this paper
introduces, Tridea, an ongoing, multifaceted, project which facilitates collaborative practice
and provides a conduit for design-with-purpose. Tridea invites participants to engage in an
international, collaborative form of the Surrealist parlour game, the Exquisite Corpse,
however, participation will be undertaken via an online platform; leveraging A.I. to assign
virtual teams based on geographic and cultural diversity. It is therefore necessary to consider
the inherent needs of participants in order to optimise user experience and facilitate effective
engagement. Hence, Tridea implements a Design Thinking model as the fundamental
framework for analysis, nevertheless, it also aims to extend beyond the immediate context of
practice utilising theory grounded in Social Psychology to underpin Design Thinking strategy.
In an attempt to analyse the creative process behind Tridea and provide an analytical tool to
ascertain the strategies undertaken, Activity Theory (AT) has been mapped to a Design
Thinking (DT) model (ATDT). This paper discusses how the ADTD model has been
implemented thus far and reviews how utilising this bifold framework has impacted the
creative process at its current stage; also considering how the ATDT framework will be
applied as the project progresses and discussing potential applications of the framework for
further research. |
---|