Develop a game to improve a person’s cognitive states using a brain computer interface

In recent years, research on Brain Computer Interface (BCI) games have grown rapidly due to the increase in the accessibility of commercial BCI products. One of the challenges in BCI games is the connectivity with neurophysiology, psychology and human-computer interaction. The researchers ensure tha...

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Bibliographic Details
Main Author: Lin HuangJiayin
Other Authors: Guan Cuntai
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/148033
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Institution: Nanyang Technological University
Language: English
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Summary:In recent years, research on Brain Computer Interface (BCI) games have grown rapidly due to the increase in the accessibility of commercial BCI products. One of the challenges in BCI games is the connectivity with neurophysiology, psychology and human-computer interaction. The researchers ensure that the electroencephalogram (EEG) signals are captured, processed, and identified accurately. The developers ensure that the game abides by game theory, making it engaging for the players. However, past research has mainly focused on attention training, and not relaxation training. As such, this paper implements a game with both relaxation training with attention training, while treading on both BCI principles and game theory. Under the attention training, players are supposed to increase their attention score to clear the game at a faster time. With the additional relaxation training, the results of the attention training should be improved. With these two aspects, the results of the gameplay are then analysed to show the efficiency of the relaxation game with the attention game.