3D game design in VR

Virtual Tour has become a popular form of entertainment and information sharing method due to the travel ban and social distancing practice caused by the COVID-19 pandemic. Educational institutions have also incorporated virtual classroom measures via video conferencing to adapt to the current situa...

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Bibliographic Details
Main Author: Poh, Wei Han
Other Authors: Zheng Jianmin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/148059
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Institution: Nanyang Technological University
Language: English
Description
Summary:Virtual Tour has become a popular form of entertainment and information sharing method due to the travel ban and social distancing practice caused by the COVID-19 pandemic. Educational institutions have also incorporated virtual classroom measures via video conferencing to adapt to the current situation. This means that there is an increasing demand for an immersive and educational experience and this project seeks to develop a virtual reality educational game to meet this demand. Through the first-hand experience from existing VR games and software, design decision regarding user interface, movement and gameplay aim to create a comfortable and interactive experience. This result in the creation of MCQ VR, a virtual reality game that aims to improve engagement in answering multiple-choice questions by introducing interesting gameplay element in virtual reality.