3D game design in VR
Virtual Tour has become a popular form of entertainment and information sharing method due to the travel ban and social distancing practice caused by the COVID-19 pandemic. Educational institutions have also incorporated virtual classroom measures via video conferencing to adapt to the current situa...
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Nanyang Technological University
2021
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sg-ntu-dr.10356-1480592021-04-22T08:09:48Z 3D game design in VR Poh, Wei Han Zheng Jianmin School of Computer Science and Engineering ASJMZheng@ntu.edu.sg Engineering::Computer science and engineering::Software::Software engineering Virtual Tour has become a popular form of entertainment and information sharing method due to the travel ban and social distancing practice caused by the COVID-19 pandemic. Educational institutions have also incorporated virtual classroom measures via video conferencing to adapt to the current situation. This means that there is an increasing demand for an immersive and educational experience and this project seeks to develop a virtual reality educational game to meet this demand. Through the first-hand experience from existing VR games and software, design decision regarding user interface, movement and gameplay aim to create a comfortable and interactive experience. This result in the creation of MCQ VR, a virtual reality game that aims to improve engagement in answering multiple-choice questions by introducing interesting gameplay element in virtual reality. Bachelor of Engineering (Computer Engineering) 2021-04-22T08:09:48Z 2021-04-22T08:09:48Z 2021 Final Year Project (FYP) Poh, W. H. (2021). 3D game design in VR. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148059 https://hdl.handle.net/10356/148059 en SCSE20-0132 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering::Software::Software engineering Poh, Wei Han 3D game design in VR |
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Virtual Tour has become a popular form of entertainment and information sharing method due to the travel ban and social distancing practice caused by the COVID-19 pandemic. Educational institutions have also incorporated virtual classroom measures via video conferencing to adapt to the current situation. This means that there is an increasing demand for an immersive and educational experience and this project seeks to develop a virtual reality educational game to meet this demand. Through the first-hand experience from existing VR games and software, design decision regarding user interface, movement and gameplay aim to create a comfortable and interactive experience. This result in the creation of MCQ VR, a virtual reality game that aims to improve engagement in answering multiple-choice questions by introducing interesting gameplay element in virtual reality. |
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Zheng Jianmin |
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Zheng Jianmin Poh, Wei Han |
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Final Year Project |
author |
Poh, Wei Han |
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Poh, Wei Han |
title |
3D game design in VR |
title_short |
3D game design in VR |
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3D game design in VR |
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3D game design in VR |
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3D game design in VR |
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3d game design in vr |
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Nanyang Technological University |
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2021 |
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https://hdl.handle.net/10356/148059 |
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