Displaying curves surfaces and solid objects in Unity 3D system

Computer Graphics and Visualization (CE2003) is a course designed to teach the mathematical aspect of 3D graphics. In this course, students used a visualization tool called FVRML for function based shape modelling. FVRML relied on BS Contact, a 3D player plug-in for Microsoft Internet Explorer. The...

Full description

Saved in:
Bibliographic Details
Main Author: Khan Naseer Ahmed
Other Authors: Alexei Sourin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/148066
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-148066
record_format dspace
spelling sg-ntu-dr.10356-1480662021-04-22T12:02:18Z Displaying curves surfaces and solid objects in Unity 3D system Khan Naseer Ahmed Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Engineering::Computer science and engineering::Software::Software engineering Computer Graphics and Visualization (CE2003) is a course designed to teach the mathematical aspect of 3D graphics. In this course, students used a visualization tool called FVRML for function based shape modelling. FVRML relied on BS Contact, a 3D player plug-in for Microsoft Internet Explorer. The BS Contact dependency was a big issue for using FVRML in CE2003 because of its exclusivity to internet explorer and windows. It also did not support run time compilation and needed multiple improvements. To solve these problems, Khiew Jian Bin, an NTU Computer Engineering student created Shape Explorer, an application built using Unity 3D for function-based shape modelling. This application showed great potential as it could do everything FVRML did, while having the flexibility and support of Unity. Shape Explorer still had multiple critical bugs and areas of improvement. This study was aimed to fix said critical bugs and make improvements for a more user friendly and intuitive application. Bachelor of Engineering (Computer Science) 2021-04-22T12:00:33Z 2021-04-22T12:00:33Z 2021 Final Year Project (FYP) Khan Naseer Ahmed (2021). Displaying curves surfaces and solid objects in Unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148066 https://hdl.handle.net/10356/148066 en SCSE20-0003 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering::Software::Software engineering
spellingShingle Engineering::Computer science and engineering::Software::Software engineering
Khan Naseer Ahmed
Displaying curves surfaces and solid objects in Unity 3D system
description Computer Graphics and Visualization (CE2003) is a course designed to teach the mathematical aspect of 3D graphics. In this course, students used a visualization tool called FVRML for function based shape modelling. FVRML relied on BS Contact, a 3D player plug-in for Microsoft Internet Explorer. The BS Contact dependency was a big issue for using FVRML in CE2003 because of its exclusivity to internet explorer and windows. It also did not support run time compilation and needed multiple improvements. To solve these problems, Khiew Jian Bin, an NTU Computer Engineering student created Shape Explorer, an application built using Unity 3D for function-based shape modelling. This application showed great potential as it could do everything FVRML did, while having the flexibility and support of Unity. Shape Explorer still had multiple critical bugs and areas of improvement. This study was aimed to fix said critical bugs and make improvements for a more user friendly and intuitive application.
author2 Alexei Sourin
author_facet Alexei Sourin
Khan Naseer Ahmed
format Final Year Project
author Khan Naseer Ahmed
author_sort Khan Naseer Ahmed
title Displaying curves surfaces and solid objects in Unity 3D system
title_short Displaying curves surfaces and solid objects in Unity 3D system
title_full Displaying curves surfaces and solid objects in Unity 3D system
title_fullStr Displaying curves surfaces and solid objects in Unity 3D system
title_full_unstemmed Displaying curves surfaces and solid objects in Unity 3D system
title_sort displaying curves surfaces and solid objects in unity 3d system
publisher Nanyang Technological University
publishDate 2021
url https://hdl.handle.net/10356/148066
_version_ 1698713689222283264