Displaying curves surfaces and solid objects in Unity 3D system
Computer Graphics and Visualization (CE2003) is a course designed to teach the mathematical aspect of 3D graphics. In this course, students used a visualization tool called FVRML for function based shape modelling. FVRML relied on BS Contact, a 3D player plug-in for Microsoft Internet Explorer. The...
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Nanyang Technological University
2021
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sg-ntu-dr.10356-1480662021-04-22T12:02:18Z Displaying curves surfaces and solid objects in Unity 3D system Khan Naseer Ahmed Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Engineering::Computer science and engineering::Software::Software engineering Computer Graphics and Visualization (CE2003) is a course designed to teach the mathematical aspect of 3D graphics. In this course, students used a visualization tool called FVRML for function based shape modelling. FVRML relied on BS Contact, a 3D player plug-in for Microsoft Internet Explorer. The BS Contact dependency was a big issue for using FVRML in CE2003 because of its exclusivity to internet explorer and windows. It also did not support run time compilation and needed multiple improvements. To solve these problems, Khiew Jian Bin, an NTU Computer Engineering student created Shape Explorer, an application built using Unity 3D for function-based shape modelling. This application showed great potential as it could do everything FVRML did, while having the flexibility and support of Unity. Shape Explorer still had multiple critical bugs and areas of improvement. This study was aimed to fix said critical bugs and make improvements for a more user friendly and intuitive application. Bachelor of Engineering (Computer Science) 2021-04-22T12:00:33Z 2021-04-22T12:00:33Z 2021 Final Year Project (FYP) Khan Naseer Ahmed (2021). Displaying curves surfaces and solid objects in Unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148066 https://hdl.handle.net/10356/148066 en SCSE20-0003 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering::Software::Software engineering Khan Naseer Ahmed Displaying curves surfaces and solid objects in Unity 3D system |
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Computer Graphics and Visualization (CE2003) is a course designed to teach the mathematical aspect of 3D graphics. In this course, students used a visualization tool called FVRML for function based shape modelling. FVRML relied on BS Contact, a 3D player plug-in for Microsoft Internet Explorer.
The BS Contact dependency was a big issue for using FVRML in CE2003 because of its exclusivity to internet explorer and windows. It also did not support run time compilation and needed multiple improvements.
To solve these problems, Khiew Jian Bin, an NTU Computer Engineering student created Shape Explorer, an application built using Unity 3D for function-based shape modelling. This application showed great potential as it could do everything FVRML did, while having the flexibility and support of Unity.
Shape Explorer still had multiple critical bugs and areas of improvement. This study was aimed to fix said critical bugs and make improvements for a more user friendly and intuitive application. |
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Alexei Sourin |
author_facet |
Alexei Sourin Khan Naseer Ahmed |
format |
Final Year Project |
author |
Khan Naseer Ahmed |
author_sort |
Khan Naseer Ahmed |
title |
Displaying curves surfaces and solid objects in Unity 3D system |
title_short |
Displaying curves surfaces and solid objects in Unity 3D system |
title_full |
Displaying curves surfaces and solid objects in Unity 3D system |
title_fullStr |
Displaying curves surfaces and solid objects in Unity 3D system |
title_full_unstemmed |
Displaying curves surfaces and solid objects in Unity 3D system |
title_sort |
displaying curves surfaces and solid objects in unity 3d system |
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Nanyang Technological University |
publishDate |
2021 |
url |
https://hdl.handle.net/10356/148066 |
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