Model-based RL in ATARI games
This report describes the implementation of the world model reinforcement learning algorithm to gauge its performance against traditional reinforcement learning algorithms like deep Q-learning. The algorithm will be tested in different Atari Environments, some of which pose great difficultly due to...
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2021
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sg-ntu-dr.10356-1480802021-04-22T13:06:00Z Model-based RL in ATARI games Akarapu, Bharadwaj Zinovi Rabinovich School of Computer Science and Engineering zinovi@ntu.edu.sg Engineering::Computer science and engineering This report describes the implementation of the world model reinforcement learning algorithm to gauge its performance against traditional reinforcement learning algorithms like deep Q-learning. The algorithm will be tested in different Atari Environments, some of which pose great difficultly due to the smaller signals in the observation frames. Specific modifications were required to tailor the world model for each of the different environments. Bachelor of Engineering (Computer Science) 2021-04-22T13:06:00Z 2021-04-22T13:06:00Z 2021 Final Year Project (FYP) Akarapu, B. (2021). Model-based RL in ATARI games. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148080 https://hdl.handle.net/10356/148080 en SCSE20-0485 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering Akarapu, Bharadwaj Model-based RL in ATARI games |
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This report describes the implementation of the world model reinforcement learning algorithm to gauge its performance against traditional reinforcement learning algorithms like deep Q-learning. The algorithm will be tested in different Atari Environments, some of which pose great difficultly due to the smaller signals in the observation frames. Specific modifications were required to tailor the world model for each of the different environments. |
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Zinovi Rabinovich |
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Zinovi Rabinovich Akarapu, Bharadwaj |
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Final Year Project |
author |
Akarapu, Bharadwaj |
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Akarapu, Bharadwaj |
title |
Model-based RL in ATARI games |
title_short |
Model-based RL in ATARI games |
title_full |
Model-based RL in ATARI games |
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Model-based RL in ATARI games |
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Model-based RL in ATARI games |
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model-based rl in atari games |
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Nanyang Technological University |
publishDate |
2021 |
url |
https://hdl.handle.net/10356/148080 |
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1698713707686658048 |