Model-based RL in ATARI games

This report describes the implementation of the world model reinforcement learning algorithm to gauge its performance against traditional reinforcement learning algorithms like deep Q-learning. The algorithm will be tested in different Atari Environments, some of which pose great difficultly due to...

Full description

Saved in:
Bibliographic Details
Main Author: Akarapu, Bharadwaj
Other Authors: Zinovi Rabinovich
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/148080
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-148080
record_format dspace
spelling sg-ntu-dr.10356-1480802021-04-22T13:06:00Z Model-based RL in ATARI games Akarapu, Bharadwaj Zinovi Rabinovich School of Computer Science and Engineering zinovi@ntu.edu.sg Engineering::Computer science and engineering This report describes the implementation of the world model reinforcement learning algorithm to gauge its performance against traditional reinforcement learning algorithms like deep Q-learning. The algorithm will be tested in different Atari Environments, some of which pose great difficultly due to the smaller signals in the observation frames. Specific modifications were required to tailor the world model for each of the different environments. Bachelor of Engineering (Computer Science) 2021-04-22T13:06:00Z 2021-04-22T13:06:00Z 2021 Final Year Project (FYP) Akarapu, B. (2021). Model-based RL in ATARI games. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148080 https://hdl.handle.net/10356/148080 en SCSE20-0485 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
spellingShingle Engineering::Computer science and engineering
Akarapu, Bharadwaj
Model-based RL in ATARI games
description This report describes the implementation of the world model reinforcement learning algorithm to gauge its performance against traditional reinforcement learning algorithms like deep Q-learning. The algorithm will be tested in different Atari Environments, some of which pose great difficultly due to the smaller signals in the observation frames. Specific modifications were required to tailor the world model for each of the different environments.
author2 Zinovi Rabinovich
author_facet Zinovi Rabinovich
Akarapu, Bharadwaj
format Final Year Project
author Akarapu, Bharadwaj
author_sort Akarapu, Bharadwaj
title Model-based RL in ATARI games
title_short Model-based RL in ATARI games
title_full Model-based RL in ATARI games
title_fullStr Model-based RL in ATARI games
title_full_unstemmed Model-based RL in ATARI games
title_sort model-based rl in atari games
publisher Nanyang Technological University
publishDate 2021
url https://hdl.handle.net/10356/148080
_version_ 1698713707686658048