Goal oriented model for persuasive storytelling in improved game experience for elderly
Serious games for health are beneficial in fostering a healthy aging population. However, health games are not as popular among elderly when compared to commercial games. From the inherent differences between health games and commercial games, and between elderly and the average player, the term “el...
Saved in:
Main Author: | Pan, Zhengxiang |
---|---|
Other Authors: | Bao Te |
Format: | Thesis-Doctor of Philosophy |
Language: | English |
Published: |
Nanyang Technological University
2021
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/148695 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Risk perception of the angry elderly pedestrian
by: Wong, Joy Changxin
Published: (2021) -
Effects of different processing orientation on recognition of multiple facial expressions
by: Ng, Jian Ming
Published: (2016) -
The role of emotion regulation on the relationship between academic burnout and daily affect in university students – an experience sampling study
by: Lim, Stella Xi Thong
Published: (2023) -
Children and video games : association with aggression, addiction and school grades.
by: Teo, Linda Lay Ching.
Published: (2010) -
Interactive Storytelling
by: Chai, Edwin Yi Yun
Published: (2010)