A game for VR players

As Virtual reality (VR) are gaining popularity in the world and the use of VR for simulation has already been in the market for a long time. For the Institute of Mental Health to discharge their patients, they had to let the patient go through a series of test which require at least one psychi...

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Bibliographic Details
Main Author: Tang, Heem Yew
Other Authors: Shen Zhiqi
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/149545
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Institution: Nanyang Technological University
Language: English
Description
Summary:As Virtual reality (VR) are gaining popularity in the world and the use of VR for simulation has already been in the market for a long time. For the Institute of Mental Health to discharge their patients, they had to let the patient go through a series of test which require at least one psychiatrist or nurse to work one on one with the patient, making the need for human resource and therefore increasing the time and cost for the healthcare institute. With VR rehabilitation it allows the task needed to be tailored to the patient and with video game like activities it could keep the patient more invested in doing the rehabilitation. The patient would also be in a more secure and safe environment to carry out the task with the psychiatrist and nurse being able to keep track of every move the patient is doing. With VR the possibilities are endless.