Virtual bowling using a mobile phone

With the advancement of technology, mobile phones these days contains advanced features like touch screen and micro-electro-mechanical systems (MEMS) sensors embedded in them. These features have changed the way we play games on the mobile phone tremendously by providing us with a more engaging expe...

Full description

Saved in:
Bibliographic Details
Main Author: Owyeong, Jan Guo Yong
Other Authors: Goh Wooi Boon
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/153133
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
Description
Summary:With the advancement of technology, mobile phones these days contains advanced features like touch screen and micro-electro-mechanical systems (MEMS) sensors embedded in them. These features have changed the way we play games on the mobile phone tremendously by providing us with a more engaging experience. Games of diverse genres like sports have utilised these features to create an engaging and realistic experience on the mobile phone. However, most of these games are not suitable for outdoor activities because they require additional devices or the game will not work at all. This project explores the possibility of creating an engaging, portable and realistic bowling game on an Android mobile phone that utilises the embedded MEMS sensors.