MMOG players' sense of place in virtual worlds
This project explores how game players develop sense of place, the perception that a space has meaning (Bott, 2000; Hummon, 1992) as they interact with the virtual spaces of massively multiplayer online games (MMOGs). Researchers have long proposed that people relate to mediated people, objects, and...
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Main Author: | Alvarez, Katrina Paola Banas |
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Other Authors: | Vivian Chen |
Format: | Thesis-Doctor of Philosophy |
Language: | English |
Published: |
Nanyang Technological University
2021
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/154528 |
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Institution: | Nanyang Technological University |
Language: | English |
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