Approximation approaches for solving security games with surveillance cost : a preliminary study
Security game models have been deployed to allocate limited security resources for critical infrastructure protection. Much work on this topic assumes that attackers have perfect knowledge of the defender’s randomized strategy. However, this assumption is not realistic, considering surveillance c...
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Main Authors: | , , |
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Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2022
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/155034 https://dl.acm.org/doi/proceedings/10.5555/2772879 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | Security game models have been deployed to allocate limited security resources for critical infrastructure protection.
Much work on this topic assumes that attackers have perfect
knowledge of the defender’s randomized strategy. However, this assumption is not realistic, considering surveillance
cost, since attackers may only have partial knowledge of the
defender’s strategies, and may dynamically decide whether
to attack or conduct more surveillance. Recently, a model
called OPTS (OPtimal sTopping Security games) considered
surveillance cost and formulated the attacker’s optimal decision making problem as a finite state space MDP (Markov
Decision Process). However, the known exact algorithms for
this MDP cannot scale up. In this paper, we extend several approximation approaches based on the MCTS (MonteCarlo Tree Search) method and RTDP (Real-Time Dynamic
Programming) to MDPs of the OPTS model. We also propose an iterative deepening based approximation algorithm.
Experimental results show that these approaches can solve
much larger security games with surveillance cost. |
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