Approximation approaches for solving security games with surveillance cost : a preliminary study

Security game models have been deployed to allocate limited security resources for critical infrastructure protection. Much work on this topic assumes that attackers have perfect knowledge of the defender’s randomized strategy. However, this assumption is not realistic, considering surveillance c...

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Main Authors: Guo, Qingyu, An, Bo, Kolobov, Andrey
Other Authors: School of Computer Science and Engineering
Format: Conference or Workshop Item
Language:English
Published: 2022
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Online Access:https://hdl.handle.net/10356/155034
https://dl.acm.org/doi/proceedings/10.5555/2772879
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1550342022-01-28T06:41:01Z Approximation approaches for solving security games with surveillance cost : a preliminary study Guo, Qingyu An, Bo Kolobov, Andrey School of Computer Science and Engineering 14th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2015) Engineering::Computer science and engineering Security Games Markov Decision Process Security game models have been deployed to allocate limited security resources for critical infrastructure protection. Much work on this topic assumes that attackers have perfect knowledge of the defender’s randomized strategy. However, this assumption is not realistic, considering surveillance cost, since attackers may only have partial knowledge of the defender’s strategies, and may dynamically decide whether to attack or conduct more surveillance. Recently, a model called OPTS (OPtimal sTopping Security games) considered surveillance cost and formulated the attacker’s optimal decision making problem as a finite state space MDP (Markov Decision Process). However, the known exact algorithms for this MDP cannot scale up. In this paper, we extend several approximation approaches based on the MCTS (MonteCarlo Tree Search) method and RTDP (Real-Time Dynamic Programming) to MDPs of the OPTS model. We also propose an iterative deepening based approximation algorithm. Experimental results show that these approaches can solve much larger security games with surveillance cost. Ministry of Education (MOE) National Research Foundation (NRF) Accepted version This work is supported by Singapore MOE AcRF Tier 1 grant MOE RG33/13. This research is also supported by the National Research Foundation, Prime Minister’s Office, Singapore under its IDM Futures Funding Initiative and administered by the Interactive and Digital Media Programme Office. 2022-01-28T04:46:36Z 2022-01-28T04:46:36Z 2015 Conference Paper Guo, Q., An, B. & Kolobov, A. (2015). Approximation approaches for solving security games with surveillance cost : a preliminary study. 14th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2015). 978-1-4503-3413-6 https://hdl.handle.net/10356/155034 https://dl.acm.org/doi/proceedings/10.5555/2772879 en MOE RG33/13 © 2015 International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved. This paper was published in Proceedings of the 14th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2015) and is made available with permission of International Foundation for Autonomous Agents and Multiagent Systems. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
Security Games
Markov Decision Process
spellingShingle Engineering::Computer science and engineering
Security Games
Markov Decision Process
Guo, Qingyu
An, Bo
Kolobov, Andrey
Approximation approaches for solving security games with surveillance cost : a preliminary study
description Security game models have been deployed to allocate limited security resources for critical infrastructure protection. Much work on this topic assumes that attackers have perfect knowledge of the defender’s randomized strategy. However, this assumption is not realistic, considering surveillance cost, since attackers may only have partial knowledge of the defender’s strategies, and may dynamically decide whether to attack or conduct more surveillance. Recently, a model called OPTS (OPtimal sTopping Security games) considered surveillance cost and formulated the attacker’s optimal decision making problem as a finite state space MDP (Markov Decision Process). However, the known exact algorithms for this MDP cannot scale up. In this paper, we extend several approximation approaches based on the MCTS (MonteCarlo Tree Search) method and RTDP (Real-Time Dynamic Programming) to MDPs of the OPTS model. We also propose an iterative deepening based approximation algorithm. Experimental results show that these approaches can solve much larger security games with surveillance cost.
author2 School of Computer Science and Engineering
author_facet School of Computer Science and Engineering
Guo, Qingyu
An, Bo
Kolobov, Andrey
format Conference or Workshop Item
author Guo, Qingyu
An, Bo
Kolobov, Andrey
author_sort Guo, Qingyu
title Approximation approaches for solving security games with surveillance cost : a preliminary study
title_short Approximation approaches for solving security games with surveillance cost : a preliminary study
title_full Approximation approaches for solving security games with surveillance cost : a preliminary study
title_fullStr Approximation approaches for solving security games with surveillance cost : a preliminary study
title_full_unstemmed Approximation approaches for solving security games with surveillance cost : a preliminary study
title_sort approximation approaches for solving security games with surveillance cost : a preliminary study
publishDate 2022
url https://hdl.handle.net/10356/155034
https://dl.acm.org/doi/proceedings/10.5555/2772879
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