Revealing myself in games : constructing an identity through game creation.
The proliferation of media production technologies has allowed for game players to become game creators, tinkering and forging their own games. This qualitative project explores how amateurs express and construct their identity through the activity of game creation. Forty interviews were conducted w...
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Main Authors: | , , , |
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Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2009
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/15516 |
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Institution: | Nanyang Technological University |
Language: | English |