Design and implementation of a 2D exploration role playing game (A)
The video game production industry has been developing rapidly in recent years. In addition to the evolving technologies (advanced Artificial Intelligence, photo-realistic graphics, Virtual Reality), the content of video games are becoming more and more diverse. While gameplay remains as the foundat...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2022
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/157355 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-157355 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-1573552023-07-07T19:09:33Z Design and implementation of a 2D exploration role playing game (A) Yao, Yifan Wesley Tan Chee Wah School of Electrical and Electronic Engineering wesleytan@ntu.edu.sg Engineering::Computer science and engineering::Computer applications::Arts and humanities The video game production industry has been developing rapidly in recent years. In addition to the evolving technologies (advanced Artificial Intelligence, photo-realistic graphics, Virtual Reality), the content of video games are becoming more and more diverse. While gameplay remains as the foundation, more and more video games are incorporating elements, including storytelling, real-life simulation and emotional experiences (e.g., horror). This final year project aims to design and develop a 2D story-driven game. This project is a collaboration among 3 students, Wang Qiyu, Du Zhanke and the author. The author focuses solely on developing the Board Game, which is a replayable mini-game incorporated into the main game. The development includes designing and building modular and scalable code architecture, implementing game logics (player and enemy AI) with C# in Unity, and implementing the User Interface. This report would illustrate the entire process of creating the Board Game, from ideation to coming up with the deliverable. Bachelor of Engineering (Information Engineering and Media) 2022-05-12T06:11:05Z 2022-05-12T06:11:05Z 2022 Final Year Project (FYP) Yao, Y. (2022). Design and implementation of a 2D exploration role playing game (A). Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/157355 https://hdl.handle.net/10356/157355 en application/pdf Nanyang Technological University |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
Engineering::Computer science and engineering::Computer applications::Arts and humanities |
spellingShingle |
Engineering::Computer science and engineering::Computer applications::Arts and humanities Yao, Yifan Design and implementation of a 2D exploration role playing game (A) |
description |
The video game production industry has been developing rapidly in recent years. In addition to the evolving technologies (advanced Artificial Intelligence, photo-realistic graphics, Virtual Reality), the content of video games are becoming more and more diverse. While gameplay remains as the foundation, more and more video games are incorporating elements, including storytelling, real-life simulation and emotional experiences (e.g., horror). This final year project aims to design and develop a 2D story-driven game.
This project is a collaboration among 3 students, Wang Qiyu, Du Zhanke and the author. The author focuses solely on developing the Board Game, which is a replayable mini-game incorporated into the main game. The development includes designing and building modular and scalable code architecture, implementing game logics (player and enemy AI) with C# in Unity, and implementing the User Interface. This report would illustrate the entire process of creating the Board Game, from ideation to coming up with the deliverable. |
author2 |
Wesley Tan Chee Wah |
author_facet |
Wesley Tan Chee Wah Yao, Yifan |
format |
Final Year Project |
author |
Yao, Yifan |
author_sort |
Yao, Yifan |
title |
Design and implementation of a 2D exploration role playing game (A) |
title_short |
Design and implementation of a 2D exploration role playing game (A) |
title_full |
Design and implementation of a 2D exploration role playing game (A) |
title_fullStr |
Design and implementation of a 2D exploration role playing game (A) |
title_full_unstemmed |
Design and implementation of a 2D exploration role playing game (A) |
title_sort |
design and implementation of a 2d exploration role playing game (a) |
publisher |
Nanyang Technological University |
publishDate |
2022 |
url |
https://hdl.handle.net/10356/157355 |
_version_ |
1772827941094293504 |