Occlusion-aware stroke-based drawing, inbetweening, and painting
The traditional 2D animation process is labor-intensive and time-consuming. Advances in technology have helped artists produce animation more efficiently with graphical algorithms by reducing tedious works like drawing, inbetweening, and painting, which are three consecutive and tightly-coupled stag...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Thesis-Doctor of Philosophy |
Language: | English |
Published: |
Nanyang Technological University
2022
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/159319 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Be the first to leave a comment!