Acceptance of repeated automated advice

Modern life is filled with multiple automated advisers, from GPS navigators to trip-booking services to news alerts. Many of them try to adapt to dynamic preferences of their users, some only allow the user to modify their behaviour or advice preferences. Neither is very successful. In this project,...

Full description

Saved in:
Bibliographic Details
Main Author: Yeo, Li Ting
Other Authors: Zinovi Rabinovich
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/163347
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
Description
Summary:Modern life is filled with multiple automated advisers, from GPS navigators to trip-booking services to news alerts. Many of them try to adapt to dynamic preferences of their users, some only allow the user to modify their behaviour or advice preferences. Neither is very successful. In this project, we will try to take another look into why that happens. The conjecture is that the acceptance of advice is changing over time. The project will create a controlled advice environment (in a game form) that will allow to test whether and how the acceptance of automated advice changes over time, whether it depends on performance only or the length of interaction itself, which of these parameters is prevalent. The project can concentrate on the creating the environment only (more programming) and expand into a more research oriented variant (studying behaviour models, comparing their performance, etc.)