Sonification of geometry

Hearing is one of the five main senses of the human body. As such it makes sense to explore ways in which we can use sound to our advantage. However, there are certain aspects of our current methods that make them less suitable. One aspect is the unpleasant nature of simply playing a simple frequenc...

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Main Author: Lee, Jian En
Other Authors: Alexei Sourin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2023
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Online Access:https://hdl.handle.net/10356/166050
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1660502023-04-21T15:39:03Z Sonification of geometry Lee, Jian En Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling Hearing is one of the five main senses of the human body. As such it makes sense to explore ways in which we can use sound to our advantage. However, there are certain aspects of our current methods that make them less suitable. One aspect is the unpleasant nature of simply playing a simple frequency. Thus, it is important to find ways to generate more pleasant-sounding sounds during the exploration of such data. This paper aims to explore ways of recreating music notes, specifically that of a guitar in real life using advanced technology. This study will explore the various techniques and methods, including replicating musical notes(more specifically from an acoustic guitar) sounds accurately. We will focus on analysing the sound characteristics of a guitar such as its harmonic content, timbre, and frequency spectrum, and how these can be recreated through technology. The study will also explore the boundaries that can be pushed through this digital recreation, which would normally not be possible in a traditional guitar. Finally, we will explore the potential applications of the generated notes, and explore different ways in which they can be interacted with, specifically with respect to geometry, and how we can use 3d space to introduce a novel way of interacting with sound and provide recommendations on possible directions for the future. Bachelor of Engineering (Computer Science) 2023-04-19T04:24:28Z 2023-04-19T04:24:28Z 2023 Final Year Project (FYP) Lee, J. E. (2023). Sonification of geometry. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/166050 https://hdl.handle.net/10356/166050 en application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
spellingShingle Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
Lee, Jian En
Sonification of geometry
description Hearing is one of the five main senses of the human body. As such it makes sense to explore ways in which we can use sound to our advantage. However, there are certain aspects of our current methods that make them less suitable. One aspect is the unpleasant nature of simply playing a simple frequency. Thus, it is important to find ways to generate more pleasant-sounding sounds during the exploration of such data. This paper aims to explore ways of recreating music notes, specifically that of a guitar in real life using advanced technology. This study will explore the various techniques and methods, including replicating musical notes(more specifically from an acoustic guitar) sounds accurately. We will focus on analysing the sound characteristics of a guitar such as its harmonic content, timbre, and frequency spectrum, and how these can be recreated through technology. The study will also explore the boundaries that can be pushed through this digital recreation, which would normally not be possible in a traditional guitar. Finally, we will explore the potential applications of the generated notes, and explore different ways in which they can be interacted with, specifically with respect to geometry, and how we can use 3d space to introduce a novel way of interacting with sound and provide recommendations on possible directions for the future.
author2 Alexei Sourin
author_facet Alexei Sourin
Lee, Jian En
format Final Year Project
author Lee, Jian En
author_sort Lee, Jian En
title Sonification of geometry
title_short Sonification of geometry
title_full Sonification of geometry
title_fullStr Sonification of geometry
title_full_unstemmed Sonification of geometry
title_sort sonification of geometry
publisher Nanyang Technological University
publishDate 2023
url https://hdl.handle.net/10356/166050
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