Virtual reality for immersive e-learning
This project explores the use of virtual reality (VR) in immersive e-learning by implementing a Rubik's Cube in VR to investigate its effectiveness as a learning tool. The cube was controlled entirely using hand gestures, and beta testing revealed that the virtual Rubik's Cube was not as e...
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Format: | Final Year Project |
Language: | English |
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Nanyang Technological University
2023
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Online Access: | https://hdl.handle.net/10356/166121 |
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Institution: | Nanyang Technological University |
Language: | English |
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