VR table tennis opponent
This project focuses on implementing Inverse Kinematics (IK) on a 3D table tennis player model to enhance its animation and provide a more immersive gaming experience. The IK is employed to estimate poses without the need for tracking data. By employing IK, the player model's arm dynamically...
Saved in:
主要作者: | |
---|---|
其他作者: | |
格式: | Final Year Project |
語言: | English |
出版: |
Nanyang Technological University
2023
|
主題: | |
在線閱讀: | https://hdl.handle.net/10356/171919 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|