VR table tennis player
VR Table Tennis Player aims to create an immersive and realistic table tennis simulation using VR technology. The VR technology allows playing sports without any sports equipment, all within a safe and managed setting. This opens up opportunities for various social necessities, such as rehabilitatio...
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Language: | English |
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Nanyang Technological University
2023
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Online Access: | https://hdl.handle.net/10356/171939 |
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Institution: | Nanyang Technological University |
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sg-ntu-dr.10356-1719392023-11-17T15:37:40Z VR table tennis player Sugianto Seah Hock Soon School of Computer Science and Engineering ASHSSEAH@ntu.edu.sg Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling VR Table Tennis Player aims to create an immersive and realistic table tennis simulation using VR technology. The VR technology allows playing sports without any sports equipment, all within a safe and managed setting. This opens up opportunities for various social necessities, such as rehabilitation. The project will consist of configurable settings (i.e., difficulty, table height) to cater to individuals across varying age groups to play. Bachelor of Engineering (Computer Science) 2023-11-17T01:01:38Z 2023-11-17T01:01:38Z 2023 Final Year Project (FYP) Sugianto (2023). VR table tennis player. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/171939 https://hdl.handle.net/10356/171939 en SCSE22-0873 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling |
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Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling Sugianto VR table tennis player |
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VR Table Tennis Player aims to create an immersive and realistic table tennis simulation using VR technology. The VR technology allows playing sports without any sports equipment, all within a safe and managed setting. This opens up opportunities for various social necessities, such as rehabilitation. The project will consist of configurable settings (i.e., difficulty, table height) to cater to individuals across varying age groups to play. |
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Seah Hock Soon |
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Seah Hock Soon Sugianto |
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Final Year Project |
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Sugianto |
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Sugianto |
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VR table tennis player |
title_short |
VR table tennis player |
title_full |
VR table tennis player |
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VR table tennis player |
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VR table tennis player |
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vr table tennis player |
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Nanyang Technological University |
publishDate |
2023 |
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https://hdl.handle.net/10356/171939 |
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1783955570089263104 |