Displaying curves, surfaces and solid objects in Unity 3D system
Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an...
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2023
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sg-ntu-dr.10356-1719982023-11-24T15:36:49Z Displaying curves, surfaces and solid objects in Unity 3D system Yan, Kaitao Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Engineering::Computer science and engineering Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an undergraduate course at Nanyang Technological University, aims to teach students the fundamentals of mathematics visualization, In addition, it focuses on conveying concepts that define various geometric shapes, colors, and transformations using analytical functions and algorithmic procedures. “Shape Explorer”, a software used in the course, computes either parametric or implicit formulas and renders a mathematical model of a two- or three-dimensional object through geometric and shape modeling. Besides the provision of textbooks and notes, the software is integral in imparting the fundamental knowledge and providing students with hands-on experience in rendering various mathematical shapes. Bachelor of Engineering (Computer Science) 2023-11-20T05:55:18Z 2023-11-20T05:55:18Z 2023 Final Year Project (FYP) Yan, K. (2023). Displaying curves, surfaces and solid objects in Unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/171998 https://hdl.handle.net/10356/171998 en SCSE22-0698 application/pdf Nanyang Technological University |
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Engineering::Computer science and engineering Yan, Kaitao Displaying curves, surfaces and solid objects in Unity 3D system |
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Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an undergraduate course at Nanyang Technological University, aims to teach students the fundamentals of mathematics visualization, In addition, it focuses on conveying concepts that define various geometric shapes, colors, and transformations using analytical functions and algorithmic procedures.
“Shape Explorer”, a software used in the course, computes either parametric or implicit formulas and renders a mathematical model of a two- or three-dimensional object through geometric and shape modeling. Besides the provision of textbooks and notes, the software is integral in imparting the fundamental knowledge and providing students with hands-on experience in rendering various mathematical shapes. |
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Alexei Sourin |
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Alexei Sourin Yan, Kaitao |
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Final Year Project |
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Yan, Kaitao |
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Yan, Kaitao |
title |
Displaying curves, surfaces and solid objects in Unity 3D system |
title_short |
Displaying curves, surfaces and solid objects in Unity 3D system |
title_full |
Displaying curves, surfaces and solid objects in Unity 3D system |
title_fullStr |
Displaying curves, surfaces and solid objects in Unity 3D system |
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Displaying curves, surfaces and solid objects in Unity 3D system |
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displaying curves, surfaces and solid objects in unity 3d system |
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Nanyang Technological University |
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2023 |
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https://hdl.handle.net/10356/171998 |
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