Displaying curves, surfaces and solid objects in Unity 3D system

Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an...

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Bibliographic Details
Main Author: Yan, Kaitao
Other Authors: Alexei Sourin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2023
Subjects:
Online Access:https://hdl.handle.net/10356/171998
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-171998
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spelling sg-ntu-dr.10356-1719982023-11-24T15:36:49Z Displaying curves, surfaces and solid objects in Unity 3D system Yan, Kaitao Alexei Sourin School of Computer Science and Engineering assourin@ntu.edu.sg Engineering::Computer science and engineering Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an undergraduate course at Nanyang Technological University, aims to teach students the fundamentals of mathematics visualization, In addition, it focuses on conveying concepts that define various geometric shapes, colors, and transformations using analytical functions and algorithmic procedures. “Shape Explorer”, a software used in the course, computes either parametric or implicit formulas and renders a mathematical model of a two- or three-dimensional object through geometric and shape modeling. Besides the provision of textbooks and notes, the software is integral in imparting the fundamental knowledge and providing students with hands-on experience in rendering various mathematical shapes. Bachelor of Engineering (Computer Science) 2023-11-20T05:55:18Z 2023-11-20T05:55:18Z 2023 Final Year Project (FYP) Yan, K. (2023). Displaying curves, surfaces and solid objects in Unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/171998 https://hdl.handle.net/10356/171998 en SCSE22-0698 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering
spellingShingle Engineering::Computer science and engineering
Yan, Kaitao
Displaying curves, surfaces and solid objects in Unity 3D system
description Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an undergraduate course at Nanyang Technological University, aims to teach students the fundamentals of mathematics visualization, In addition, it focuses on conveying concepts that define various geometric shapes, colors, and transformations using analytical functions and algorithmic procedures. “Shape Explorer”, a software used in the course, computes either parametric or implicit formulas and renders a mathematical model of a two- or three-dimensional object through geometric and shape modeling. Besides the provision of textbooks and notes, the software is integral in imparting the fundamental knowledge and providing students with hands-on experience in rendering various mathematical shapes.
author2 Alexei Sourin
author_facet Alexei Sourin
Yan, Kaitao
format Final Year Project
author Yan, Kaitao
author_sort Yan, Kaitao
title Displaying curves, surfaces and solid objects in Unity 3D system
title_short Displaying curves, surfaces and solid objects in Unity 3D system
title_full Displaying curves, surfaces and solid objects in Unity 3D system
title_fullStr Displaying curves, surfaces and solid objects in Unity 3D system
title_full_unstemmed Displaying curves, surfaces and solid objects in Unity 3D system
title_sort displaying curves, surfaces and solid objects in unity 3d system
publisher Nanyang Technological University
publishDate 2023
url https://hdl.handle.net/10356/171998
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