Conceptualizing online content from a game-theoretic and relational perspective

Online participation involves the creation and consumption of content. However, there has been no explicit agreement on the definition of online content. This obscures the impacts various online content has on online participation. In this article, we propose a conceptual framework to distinguish th...

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Main Authors: Lin, Bernice Xiangting, Oh, Poong
Other Authors: Wee Kim Wee School of Communication and Information
Format: Article
Language:English
Published: 2024
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Online Access:https://hdl.handle.net/10356/174032
https://ijoc.org/index.php/ijoc/article/view/19687
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-174032
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spelling sg-ntu-dr.10356-1740322024-03-17T15:33:16Z Conceptualizing online content from a game-theoretic and relational perspective Lin, Bernice Xiangting Oh, Poong Wee Kim Wee School of Communication and Information Social Sciences Online content Online participation Online participation involves the creation and consumption of content. However, there has been no explicit agreement on the definition of online content. This obscures the impacts various online content has on online participation. In this article, we propose a conceptual framework to distinguish the wide range of online content, focusing on their relational properties (i.e., cocreation and co-ownership potentials). Consonance between these relational dimensions is expected to influence the overall stability of online participation. Our framework of online content builds on a game-theoretic perspective of online participation: Collective dynamics observed in online participation are modeled by the stag hunt game, and the dilemma that players face is applied to the creation and ownership dimensions of online content. Theoretical implications include informing empirical research in the relationships among content creation, ownership, and online participation; reviewing policymaking related to media ownership structure; and advancing discourse in arts, technology, and media. Published version 2024-03-12T06:11:46Z 2024-03-12T06:11:46Z 2023 Journal Article Lin, B. X. & Oh, P. (2023). Conceptualizing online content from a game-theoretic and relational perspective. International Journal of Communication, 17, 4871-4891. 1932-8036 https://hdl.handle.net/10356/174032 https://ijoc.org/index.php/ijoc/article/view/19687 17 4871 4891 en International Journal of Communication © 2023 Xiangting Bernice Lin and Poong Oh. Licensed under the Creative Commons Attribution Non-commercial No Derivatives (by-nc-nd). Available at http://ijoc.org. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Social Sciences
Online content
Online participation
spellingShingle Social Sciences
Online content
Online participation
Lin, Bernice Xiangting
Oh, Poong
Conceptualizing online content from a game-theoretic and relational perspective
description Online participation involves the creation and consumption of content. However, there has been no explicit agreement on the definition of online content. This obscures the impacts various online content has on online participation. In this article, we propose a conceptual framework to distinguish the wide range of online content, focusing on their relational properties (i.e., cocreation and co-ownership potentials). Consonance between these relational dimensions is expected to influence the overall stability of online participation. Our framework of online content builds on a game-theoretic perspective of online participation: Collective dynamics observed in online participation are modeled by the stag hunt game, and the dilemma that players face is applied to the creation and ownership dimensions of online content. Theoretical implications include informing empirical research in the relationships among content creation, ownership, and online participation; reviewing policymaking related to media ownership structure; and advancing discourse in arts, technology, and media.
author2 Wee Kim Wee School of Communication and Information
author_facet Wee Kim Wee School of Communication and Information
Lin, Bernice Xiangting
Oh, Poong
format Article
author Lin, Bernice Xiangting
Oh, Poong
author_sort Lin, Bernice Xiangting
title Conceptualizing online content from a game-theoretic and relational perspective
title_short Conceptualizing online content from a game-theoretic and relational perspective
title_full Conceptualizing online content from a game-theoretic and relational perspective
title_fullStr Conceptualizing online content from a game-theoretic and relational perspective
title_full_unstemmed Conceptualizing online content from a game-theoretic and relational perspective
title_sort conceptualizing online content from a game-theoretic and relational perspective
publishDate 2024
url https://hdl.handle.net/10356/174032
https://ijoc.org/index.php/ijoc/article/view/19687
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