A stimulus exposure of 50 ms elicits the uncanny valley effect
The uncanny valley (UV) effect captures the observation that artificial entities with near-human appearances tend to create feelings of eeriness. Researchers have proposed many hypotheses to explain the UV effect, but the visual processing mechanisms of the UV have yet to be fully understood. In the...
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sg-ntu-dr.10356-1747552024-04-14T15:30:32Z A stimulus exposure of 50 ms elicits the uncanny valley effect Yam, Jodie Gong, Tingchen Xu, Hong School of Social Sciences Social Sciences Categorical uncertainty Eeriness The uncanny valley (UV) effect captures the observation that artificial entities with near-human appearances tend to create feelings of eeriness. Researchers have proposed many hypotheses to explain the UV effect, but the visual processing mechanisms of the UV have yet to be fully understood. In the present study, we examined if the UV effect is as accessible in brief stimulus exposures compared to long stimulus exposures (Experiment 1). Forty-one participants, aged 21-31, rated each human-robot face presented for either a brief (50 ms) or long duration (3 s) in terms of attractiveness, eeriness, and humanness (UV indices) in a 7-point Likert scale. We found that brief and long exposures to stimuli generated a similar UV effect. This suggests that the UV effect is accessible at early visual processing. We then examined the effect of exposure duration on the categorisation of visual stimuli in Experiment 2. Thirty-three participants, aged 21-31, categorised faces as either human or robot in a two-alternative forced choice task. Their response accuracy and variance were recorded. We found that brief stimulus exposures generated significantly higher response variation and errors than the long exposure condition. This indicated that participants were more uncertain in categorising faces in the brief exposure condition due to insufficient time. Further comparisons between Experiment 1 and 2 revealed that the eeriest faces were not the hardest to categorise. Overall, these findings indicate (1) that both the UV effect and categorical uncertainty can be elicited through brief stimulus exposure, but (2) that categorical uncertainty is unlikely to cause the UV effect. These findings provide insights towards the perception of robotic faces and implications for the design of robots, androids, avatars, and artificial intelligence agents. Nanyang Technological University National Research Foundation (NRF) Published version We wish to acknowledge the funding support for this project from Nanyang Technological University, Singapore under the Undergraduate Research Experience on CAmpus (URECA) programme (YJ), School of Social Sciences, NTU and AISG (AISG2-RP-2020- 019) (HX). 2024-04-09T04:16:31Z 2024-04-09T04:16:31Z 2024 Journal Article Yam, J., Gong, T. & Xu, H. (2024). A stimulus exposure of 50 ms elicits the uncanny valley effect. Heliyon, 10(6), e27977-. https://dx.doi.org/10.1016/j.heliyon.2024.e27977 2405-8440 https://hdl.handle.net/10356/174755 10.1016/j.heliyon.2024.e27977 38533075 2-s2.0-85188070107 6 10 e27977 en AISG2-RP-2020-019 URECA Heliyon © 2024 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/). application/pdf |
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Social Sciences Categorical uncertainty Eeriness Yam, Jodie Gong, Tingchen Xu, Hong A stimulus exposure of 50 ms elicits the uncanny valley effect |
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The uncanny valley (UV) effect captures the observation that artificial entities with near-human appearances tend to create feelings of eeriness. Researchers have proposed many hypotheses to explain the UV effect, but the visual processing mechanisms of the UV have yet to be fully understood. In the present study, we examined if the UV effect is as accessible in brief stimulus exposures compared to long stimulus exposures (Experiment 1). Forty-one participants, aged 21-31, rated each human-robot face presented for either a brief (50 ms) or long duration (3 s) in terms of attractiveness, eeriness, and humanness (UV indices) in a 7-point Likert scale. We found that brief and long exposures to stimuli generated a similar UV effect. This suggests that the UV effect is accessible at early visual processing. We then examined the effect of exposure duration on the categorisation of visual stimuli in Experiment 2. Thirty-three participants, aged 21-31, categorised faces as either human or robot in a two-alternative forced choice task. Their response accuracy and variance were recorded. We found that brief stimulus exposures generated significantly higher response variation and errors than the long exposure condition. This indicated that participants were more uncertain in categorising faces in the brief exposure condition due to insufficient time. Further comparisons between Experiment 1 and 2 revealed that the eeriest faces were not the hardest to categorise. Overall, these findings indicate (1) that both the UV effect and categorical uncertainty can be elicited through brief stimulus exposure, but (2) that categorical uncertainty is unlikely to cause the UV effect. These findings provide insights towards the perception of robotic faces and implications for the design of robots, androids, avatars, and artificial intelligence agents. |
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School of Social Sciences |
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School of Social Sciences Yam, Jodie Gong, Tingchen Xu, Hong |
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Article |
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Yam, Jodie Gong, Tingchen Xu, Hong |
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Yam, Jodie |
title |
A stimulus exposure of 50 ms elicits the uncanny valley effect |
title_short |
A stimulus exposure of 50 ms elicits the uncanny valley effect |
title_full |
A stimulus exposure of 50 ms elicits the uncanny valley effect |
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A stimulus exposure of 50 ms elicits the uncanny valley effect |
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A stimulus exposure of 50 ms elicits the uncanny valley effect |
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stimulus exposure of 50 ms elicits the uncanny valley effect |
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2024 |
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https://hdl.handle.net/10356/174755 |
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1800916316680355840 |