Educational game development 3
The selection of one’s University degree is an important decision in a student’s educational trajectory, yet many students struggle with making a well-informed decision. The mismatch of expectations regarding university degrees amongst prospective undergraduate students result in additional time...
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Nanyang Technological University
2024
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sg-ntu-dr.10356-1763822024-05-17T15:43:47Z Educational game development 3 Chia, Charlotte Re Teng Ling Keck Voon School of Electrical and Electronic Engineering EKVLING@ntu.edu.sg Engineering The selection of one’s University degree is an important decision in a student’s educational trajectory, yet many students struggle with making a well-informed decision. The mismatch of expectations regarding university degrees amongst prospective undergraduate students result in additional time and resources spent on obtaining a degree. The lack of resources to bridge student’s knowledge gap regarding the actual course content of university degrees suggests the need for an innovative solution to engage students. Hence, the objective of this project is to adopt a game based learning model to expose prospective university students to the course content of our chosen undergraduate degree- Electrical and Electronics Engineering (EEE). The team aims to develop an interactive desktop game using the Unity game engine to introduce the basics of digital electronics. The game not only serves as a guiding tool for students interested in an engineering degree but can also potentially intrigue and encourage students to delve into the engineering sector. Bachelor's degree 2024-05-16T05:20:29Z 2024-05-16T05:20:29Z 2024 Final Year Project (FYP) Chia, C. R. T. (2024). Educational game development 3. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/176382 https://hdl.handle.net/10356/176382 en A1080-231 application/pdf Nanyang Technological University |
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The selection of one’s University degree is an important decision in a student’s educational
trajectory, yet many students struggle with making a well-informed decision. The mismatch of
expectations regarding university degrees amongst prospective undergraduate students result
in additional time and resources spent on obtaining a degree. The lack of resources to bridge
student’s knowledge gap regarding the actual course content of university degrees suggests the
need for an innovative solution to engage students.
Hence, the objective of this project is to adopt a game based learning model to expose
prospective university students to the course content of our chosen undergraduate degree-
Electrical and Electronics Engineering (EEE). The team aims to develop an interactive desktop
game using the Unity game engine to introduce the basics of digital electronics. The game not
only serves as a guiding tool for students interested in an engineering degree but can also
potentially intrigue and encourage students to delve into the engineering sector. |
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Ling Keck Voon |
author_facet |
Ling Keck Voon Chia, Charlotte Re Teng |
format |
Final Year Project |
author |
Chia, Charlotte Re Teng |
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Chia, Charlotte Re Teng |
title |
Educational game development 3 |
title_short |
Educational game development 3 |
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Educational game development 3 |
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Educational game development 3 |
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Educational game development 3 |
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educational game development 3 |
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Nanyang Technological University |
publishDate |
2024 |
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https://hdl.handle.net/10356/176382 |
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1814047248414146560 |