Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality
In this study, we investigate the attitudes of students towards an immersive educational instruction method used to augment in-person biology laboratories. Specifically, we employ the Oculus Quest 2 in a mid-sized biology classroom setting to conduct a virtual heart dissection instructional class us...
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sg-ntu-dr.10356-1788222024-07-12T15:36:12Z Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality Chu, Chui Ee Cheong, Gideon Sian Wee Mishra, Ankit Wen, Yun Chen, Leo Huei Yeo, Darren J. Cheong, Kang Hao School of Computer Science and Engineering School of Social Sciences School of Physical and Mathematical Sciences National Institute of Education Engineering Virtual reality Biomedical engineering In this study, we investigate the attitudes of students towards an immersive educational instruction method used to augment in-person biology laboratories. Specifically, we employ the Oculus Quest 2 in a mid-sized biology classroom setting to conduct a virtual heart dissection instructional class using Virtual Reality (VR). We engaged with 23 students from a Singaporean secondary school to gather insights into their experiences and perspectives. The focus of this study is twofold: firstly, to assess the potential of VR technology, particularly the Oculus Quest 2, as a tool for enhancing learning in biology, and secondly, to evaluate the feasibility of replacing traditional in-person laboratory settings with VR-based learning environments. By examining the students' experiences, this research sheds light on the effectiveness of VR technology in enhancing academic engagement and understanding of this specific content taught in a standardized biology syllabus. Our findings reveal that Oculus Quest 2 with VR can significantly stimulate student interest in this topic. The study provides insights into how VR as part of educational technology can transform the traditional learning experience, offering a more interactive and engaging approach to education in biology. These preliminary results have important implications for the future of educational methodologies in science and technology subjects. Ministry of Education (MOE) Nanyang Technological University Published version This work was supported by the Singapore Ministry of Education (MOE) Education Research Funding Programme under Grant DEV 03/21 CKH. The work of Kang Hao Cheong was supported by a Start-Up Research Grant from the Nanyang Technological University. 2024-07-08T05:22:43Z 2024-07-08T05:22:43Z 2024 Journal Article Chu, C. E., Cheong, G. S. W., Mishra, A., Wen, Y., Chen, L. H., Yeo, D. J. & Cheong, K. H. (2024). Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality. IEEE Access, 12, 76682-76691. https://dx.doi.org/10.1109/ACCESS.2024.3394713 2169-3536 https://hdl.handle.net/10356/178822 10.1109/ACCESS.2024.3394713 2-s2.0-85192211948 12 76682 76691 en DEV 03/21 IEEE Access © 2024 The Authors. This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see https://creativecommons.org/licenses/by/4.0/ application/pdf |
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Engineering Virtual reality Biomedical engineering Chu, Chui Ee Cheong, Gideon Sian Wee Mishra, Ankit Wen, Yun Chen, Leo Huei Yeo, Darren J. Cheong, Kang Hao Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
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In this study, we investigate the attitudes of students towards an immersive educational instruction method used to augment in-person biology laboratories. Specifically, we employ the Oculus Quest 2 in a mid-sized biology classroom setting to conduct a virtual heart dissection instructional class using Virtual Reality (VR). We engaged with 23 students from a Singaporean secondary school to gather insights into their experiences and perspectives. The focus of this study is twofold: firstly, to assess the potential of VR technology, particularly the Oculus Quest 2, as a tool for enhancing learning in biology, and secondly, to evaluate the feasibility of replacing traditional in-person laboratory settings with VR-based learning environments. By examining the students' experiences, this research sheds light on the effectiveness of VR technology in enhancing academic engagement and understanding of this specific content taught in a standardized biology syllabus. Our findings reveal that Oculus Quest 2 with VR can significantly stimulate student interest in this topic. The study provides insights into how VR as part of educational technology can transform the traditional learning experience, offering a more interactive and engaging approach to education in biology. These preliminary results have important implications for the future of educational methodologies in science and technology subjects. |
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School of Computer Science and Engineering |
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School of Computer Science and Engineering Chu, Chui Ee Cheong, Gideon Sian Wee Mishra, Ankit Wen, Yun Chen, Leo Huei Yeo, Darren J. Cheong, Kang Hao |
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Article |
author |
Chu, Chui Ee Cheong, Gideon Sian Wee Mishra, Ankit Wen, Yun Chen, Leo Huei Yeo, Darren J. Cheong, Kang Hao |
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Chu, Chui Ee |
title |
Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
title_short |
Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
title_full |
Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
title_fullStr |
Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
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Enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
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enhancing biology laboratory learning: student perceptions of performing heart dissection with virtual reality |
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2024 |
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https://hdl.handle.net/10356/178822 |
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1806059852390203392 |