Gamification as a methodological strategy for the development of emotional competence in Spanish as a foreign language: academic self-efficacy, achievement emotions and language learning

Games provide a meaningful context for effective language acquisition that encourages students to make the effort of learning (Wright, Betteridge and Buckby, 1984). Play is an intrinsically motivating and engaging tool that can help to reduce stress and provides language learners with opportunities...

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Bibliographic Details
Main Authors: González Ruiz, Cristina, Masid Blanco, Ocarina
Other Authors: A. Canales
Format: Book Chapter
Language:English
Published: Peter Lang Group 2024
Subjects:
Online Access:https://hdl.handle.net/10356/179826
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Institution: Nanyang Technological University
Language: English
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