Serious virtual reality game
Virtual Reality (VR) in the video game industry have been continuously growing in recent years and is projected to grow even more. Virtual Reality gaming provides an increased level of immersion compared to traditional gaming. In this project, the Virtual Reality (VR) game titled Arcana Gauntlet,...
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Nanyang Technological University
2024
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sg-ntu-dr.10356-1815932024-12-10T06:15:43Z Serious virtual reality game Tan, Jin Shan Smitha Kavallur Pisharath Gopi College of Computing and Data Science smitha@ntu.edu.sg Computer and Information Science Serious game Virtual reality Hand tracking Virtual Reality (VR) in the video game industry have been continuously growing in recent years and is projected to grow even more. Virtual Reality gaming provides an increased level of immersion compared to traditional gaming. In this project, the Virtual Reality (VR) game titled Arcana Gauntlet, an action game where the player wield magical spells to defeat enemies is developed. The game aims to create an immersive and enjoyable experience for players through hand-gesture based controls. It utilizes hand tracking provided by Meta’s Hand Tracking 2.1 system to allow players to cast elemental spells using intuitive hand gesture and hand motions, providing an enhanced sense of realism within a fantasy world. The game is developed and tested on the Meta Quest 2 headset using the Unity Game Engine. This report details the design of the game, game mechanics, implementation of hand gesture detection system, and the use of Unity’s XR toolkit for VR development. Bachelor's degree 2024-12-10T06:15:43Z 2024-12-10T06:15:43Z 2024 Final Year Project (FYP) Tan, J. S. (2024). Serious virtual reality game. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/181593 https://hdl.handle.net/10356/181593 en SCSE23-0930 application/pdf Nanyang Technological University |
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Computer and Information Science Serious game Virtual reality Hand tracking Tan, Jin Shan Serious virtual reality game |
description |
Virtual Reality (VR) in the video game industry have been continuously growing in
recent years and is projected to grow even more. Virtual Reality gaming provides
an increased level of immersion compared to traditional gaming. In this project, the
Virtual Reality (VR) game titled Arcana Gauntlet, an action game where the player
wield magical spells to defeat enemies is developed. The game aims to create an
immersive and enjoyable experience for players through hand-gesture based controls.
It utilizes hand tracking provided by Meta’s Hand Tracking 2.1 system to allow players
to cast elemental spells using intuitive hand gesture and hand motions, providing an
enhanced sense of realism within a fantasy world. The game is developed and tested on
the Meta Quest 2 headset using the Unity Game Engine. This report details the design
of the game, game mechanics, implementation of hand gesture detection system, and
the use of Unity’s XR toolkit for VR development. |
author2 |
Smitha Kavallur Pisharath Gopi |
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Smitha Kavallur Pisharath Gopi Tan, Jin Shan |
format |
Final Year Project |
author |
Tan, Jin Shan |
author_sort |
Tan, Jin Shan |
title |
Serious virtual reality game |
title_short |
Serious virtual reality game |
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Serious virtual reality game |
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Serious virtual reality game |
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Serious virtual reality game |
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serious virtual reality game |
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Nanyang Technological University |
publishDate |
2024 |
url |
https://hdl.handle.net/10356/181593 |
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1819112981781282816 |