Serious gaming and gamification interventions for health professional education

This is a protocol for a Cochrane Review (Intervention). The objectives are as follows: To evaluate the effectiveness of Serious Gaming and Gamification interventions for delivering pre‐ and post‐registration health professional education compared with traditional learning, other types of eLearning,...

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Main Authors: Gentry, Sarah, L'Estrade Ehrstrom, Beatrice, Gauthier, Andrea, Alvarez, Julian, Wortley, David, van Rijswijk, Jurriaan, Car, Josip, Lilienthal, Anneliese, Tudor Car, Lorainne, Zary, Nabil, Nikolaou, Charoula K.
Other Authors: Lee Kong Chian School of Medicine (LKCMedicine)
Format: Article
Language:English
Published: 2018
Subjects:
Online Access:https://hdl.handle.net/10356/89569
http://hdl.handle.net/10220/47083
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Institution: Nanyang Technological University
Language: English