Serious gaming and gamification education in health professions : systematic review

Background: There is a worldwide shortage of health workers, and this issue requires innovative education solutions. Serious gaming and gamification education have the potential to provide a quality, cost-effective, novel approach that is flexible, portable, and enjoyable and allow interaction with...

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Main Authors: Gentry, Sarah Victoria, Gauthier, Andrea, Wortley, David, Lilienthal, Anneliese, Tudor Car, Lorainne, Dauwels-Okutsu, Shoko, Zary, Nabil, Campbell, James, Car, Josip, Ehrstrom, Beatrice L’Estrade, Nikolaou, Charoula K.
其他作者: Lee Kong Chian School of Medicine (LKCMedicine)
格式: Article
語言:English
出版: 2019
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在線閱讀:https://hdl.handle.net/10356/86030
http://hdl.handle.net/10220/49254
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機構: Nanyang Technological University
語言: English