Serious gaming and gamification education in health professions : systematic review
Background: There is a worldwide shortage of health workers, and this issue requires innovative education solutions. Serious gaming and gamification education have the potential to provide a quality, cost-effective, novel approach that is flexible, portable, and enjoyable and allow interaction with...
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Main Authors: | Gentry, Sarah Victoria, Gauthier, Andrea, Wortley, David, Lilienthal, Anneliese, Tudor Car, Lorainne, Dauwels-Okutsu, Shoko, Zary, Nabil, Campbell, James, Car, Josip, Ehrstrom, Beatrice L’Estrade, Nikolaou, Charoula K. |
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Other Authors: | Lee Kong Chian School of Medicine (LKCMedicine) |
Format: | Article |
Language: | English |
Published: |
2019
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/86030 http://hdl.handle.net/10220/49254 |
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Institution: | Nanyang Technological University |
Language: | English |
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