Crowd simulation based on machine intelligent and biological behaviors
Behavioral animation provides computer-generated creatures with instructions on how to react to external or internal stimulus, there by giving them autonomy. It has applications in entertainment and is also used as a tool in research. More recently, it has made its way into television and movie prod...
Saved in:
Main Authors: | Wong, Kok Cheong., Ho, Kee Ping., Tan, Eng Chong., Golam, Ashraf., Low, Boon Hean., Lim, Swee Kim. |
---|---|
其他作者: | School of Computer Engineering |
格式: | Research Report |
出版: |
2008
|
主題: | |
在線閱讀: | http://hdl.handle.net/10356/2305 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
相似書籍
-
Intelligent animation programme: dynamic simulation of complex movements of four-legged animal based on machine intelligent and adaptive control theory
由: Wong, Kok Cheong, et al.
出版: (2008) -
Intelligent animation programme: theoretical and computation frameworks for computer animation of real and imaginary flying creatures
由: Balajee Ramakrishnananda, et al.
出版: (2008) -
Crowd simulation in virtual worlds
由: Nah, Wu
出版: (2013) -
Website development of crowdedSG
由: Teng, Harold Ze Chie
出版: (2021) -
Agent-based crowd simulation : a case study
由: Teo, Zhi Yang
出版: (2018)