Real-time animation of grass

Real-time grass has many applications, such as in games, simulators and virtual reality. Physically-based simulation of grass-grass, grass-object, grass-terrain and grass-wind interactions requires a high computational cost. In this thesis, we present a method to animate grass in real-time by consid...

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書目詳細資料
主要作者: Chen, Kan
其他作者: Henry Johan
格式: Theses and Dissertations
語言:English
出版: 2010
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在線閱讀:https://hdl.handle.net/10356/36294
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機構: Nanyang Technological University
語言: English