An interactive projector camera system

The objective this project is to enhance the gaming experience of console games with the help of technology. The author aims to bring the gaming experience to a whole new level. In this project, a gaming environment platform is build for users to play with. Projector and camera are placed in an obli...

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Main Author: Huang, Fu Quan.
Other Authors: Shen Zhiqi
Format: Final Year Project
Language:English
Published: 2010
Subjects:
Online Access:http://hdl.handle.net/10356/40299
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-402992023-07-07T17:26:14Z An interactive projector camera system Huang, Fu Quan. Shen Zhiqi School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering::Electronic systems The objective this project is to enhance the gaming experience of console games with the help of technology. The author aims to bring the gaming experience to a whole new level. In this project, a gaming environment platform is build for users to play with. Projector and camera are placed in an oblique position to detect the user’s movement. Homography calibration techniques will be used to undistort the images due to the oblique placements. When the users are playing the game, the system will detect hand movements as trigger events such as animations and special effects accordingly. Game play is base solely on the object detection and users are not required to wear any form of markers, and this greatly highly the robustness of the application. A simple aquarium game has been build to demonstrate the usefulness of the system. This report wraps up with a conclusion and some possible suggestions for future related works or improvements for continuation of this project. Bachelor of Engineering 2010-06-14T07:08:40Z 2010-06-14T07:08:40Z 2010 2010 Final Year Project (FYP) http://hdl.handle.net/10356/40299 en Nanyang Technological University 60 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Electrical and electronic engineering::Electronic systems
spellingShingle DRNTU::Engineering::Electrical and electronic engineering::Electronic systems
Huang, Fu Quan.
An interactive projector camera system
description The objective this project is to enhance the gaming experience of console games with the help of technology. The author aims to bring the gaming experience to a whole new level. In this project, a gaming environment platform is build for users to play with. Projector and camera are placed in an oblique position to detect the user’s movement. Homography calibration techniques will be used to undistort the images due to the oblique placements. When the users are playing the game, the system will detect hand movements as trigger events such as animations and special effects accordingly. Game play is base solely on the object detection and users are not required to wear any form of markers, and this greatly highly the robustness of the application. A simple aquarium game has been build to demonstrate the usefulness of the system. This report wraps up with a conclusion and some possible suggestions for future related works or improvements for continuation of this project.
author2 Shen Zhiqi
author_facet Shen Zhiqi
Huang, Fu Quan.
format Final Year Project
author Huang, Fu Quan.
author_sort Huang, Fu Quan.
title An interactive projector camera system
title_short An interactive projector camera system
title_full An interactive projector camera system
title_fullStr An interactive projector camera system
title_full_unstemmed An interactive projector camera system
title_sort interactive projector camera system
publishDate 2010
url http://hdl.handle.net/10356/40299
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