Find your neighbors (quickly!)
In many computer vision problems, answering the nearest neighbor queries efficiently, especially in higher dimensions over a large dataset is a difficult task and highly time consuming. The brute force method to find the nearest neighbor to a point q requires a linear scan of all objects in S. Howev...
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sg-ntu-dr.10356-485092023-03-03T20:23:03Z Find your neighbors (quickly!) Wong, Wei Tian. School of Computer Engineering Wu Jianxin DRNTU::Engineering::Computer science and engineering::Theory of computation::Analysis of algorithms and problem complexity In many computer vision problems, answering the nearest neighbor queries efficiently, especially in higher dimensions over a large dataset is a difficult task and highly time consuming. The brute force method to find the nearest neighbor to a point q requires a linear scan of all objects in S. However this method would prove too inefficient for large datasets with large d dimensional vectors. Therefore in recent years, the approximate nearest neighbor solution was proposed to mitigate the curse of dimensionality issue. These approximate algorithms are known to provide large speedups with a minor tradeoff between the loss of efficiency or accuracy. In this project, we compare and evaluate 3 approximate nearest neighbor algorithmic implementations against each other as well as the linear brute force search. The 3 algorithms that will be studied intensively throughout are the following: • ϵ-approximate nearest neighbor method that implements the k-d tree with a priority search tree. • Randomized k-d tree and Hierarchical kmeans tree algorithm Bachelor of Engineering (Computer Science) 2012-04-25T04:52:34Z 2012-04-25T04:52:34Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/48509 en Nanyang Technological University 45 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Theory of computation::Analysis of algorithms and problem complexity Wong, Wei Tian. Find your neighbors (quickly!) |
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In many computer vision problems, answering the nearest neighbor queries efficiently, especially in higher dimensions over a large dataset is a difficult task and highly time consuming. The brute force method to find the nearest neighbor to a point q requires a linear scan of all objects in S. However this method would prove too inefficient for large datasets with large d dimensional vectors. Therefore in recent years, the approximate nearest neighbor solution was proposed to mitigate the curse of dimensionality issue. These approximate algorithms are known to provide large speedups with a minor tradeoff between the loss of efficiency or accuracy.
In this project, we compare and evaluate 3 approximate nearest neighbor algorithmic implementations against each other as well as the linear brute force search. The 3 algorithms that will be studied intensively throughout are the following:
• ϵ-approximate nearest neighbor method that implements the k-d tree with a priority search tree.
• Randomized k-d tree and Hierarchical kmeans tree algorithm |
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School of Computer Engineering |
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School of Computer Engineering Wong, Wei Tian. |
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Final Year Project |
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Wong, Wei Tian. |
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Wong, Wei Tian. |
title |
Find your neighbors (quickly!) |
title_short |
Find your neighbors (quickly!) |
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Find your neighbors (quickly!) |
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Find your neighbors (quickly!) |
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Find your neighbors (quickly!) |
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find your neighbors (quickly!) |
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2012 |
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http://hdl.handle.net/10356/48509 |
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1759853975637590016 |