Effects of feedback on deliberate practice in serious games
Video Games have become an integral part of many people’s lifestyles. They provide a means of interactive entertainment for many people and have been use for simulation and training for decades. However, owing to its nascent nature, there is a lack of research into how serious games ought to...
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sg-ntu-dr.10356-493642023-03-04T19:02:46Z Effects of feedback on deliberate practice in serious games Chia, Yvonne Yiwen. School of Mechanical and Aerospace Engineering DSO National Laboratories Park Taezoon Soh Boon Kee DRNTU::Engineering::Mechanical engineering Video Games have become an integral part of many people’s lifestyles. They provide a means of interactive entertainment for many people and have been use for simulation and training for decades. However, owing to its nascent nature, there is a lack of research into how serious games ought to be designed to meet its goal of training players. This final year report aims to look at how feedback affect participants performance, as well as 2 individual factors, need for cognition and situational awareness. and An experiment were conducted were participants participant in a real time strategy game for half a day. The experiment results shows that feedback group perform better than the non-feedback group, need for cognition scores are not correlated with games wins and situational awareness score improves as training increases. Bachelor of Engineering (Mechanical Engineering) 2012-05-18T01:29:13Z 2012-05-18T01:29:13Z 2012 2012 Final Year Project (FYP) http://hdl.handle.net/10356/49364 en Nanyang Technological University 71 p. application/pdf |
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DRNTU::Engineering::Mechanical engineering Chia, Yvonne Yiwen. Effects of feedback on deliberate practice in serious games |
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Video Games have become an integral part of many people’s lifestyles. They provide a
means of interactive entertainment for many people and have been use for simulation and
training for decades. However, owing to its nascent nature, there is a lack of research into
how serious games ought to be designed to meet its goal of training players.
This final year report aims to look at how feedback affect participants performance, as well as
2 individual factors, need for cognition and situational awareness. and An experiment were
conducted were participants participant in a real time strategy game for half a day. The
experiment results shows that feedback group perform better than the non-feedback group,
need for cognition scores are not correlated with games wins and situational awareness score
improves as training increases. |
author2 |
School of Mechanical and Aerospace Engineering |
author_facet |
School of Mechanical and Aerospace Engineering Chia, Yvonne Yiwen. |
format |
Final Year Project |
author |
Chia, Yvonne Yiwen. |
author_sort |
Chia, Yvonne Yiwen. |
title |
Effects of feedback on deliberate practice in serious games |
title_short |
Effects of feedback on deliberate practice in serious games |
title_full |
Effects of feedback on deliberate practice in serious games |
title_fullStr |
Effects of feedback on deliberate practice in serious games |
title_full_unstemmed |
Effects of feedback on deliberate practice in serious games |
title_sort |
effects of feedback on deliberate practice in serious games |
publishDate |
2012 |
url |
http://hdl.handle.net/10356/49364 |
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1759857115828060160 |