Learning automatons in a game engine

The main objective of this report is to highlight the application of artificial intelligence techniques to a specific video game. The report discusses the process of developing a video game to use for testing new paradigms in artificial intelligence. All the various aspects entailed in develo...

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Bibliographic Details
Main Author: Raina, Prashant
Other Authors: Lim Meng Hiot
Format: Final Year Project
Language:English
Published: 2012
Subjects:
Online Access:http://hdl.handle.net/10356/49817
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Institution: Nanyang Technological University
Language: English